Zombie Survival
An open-world survival game for a group of friends, on a cold Norwegian-style coast. Get out of the town, find somewhere quiet to build, stay warm and dry, and in the end clear the zombies and bring the world back.
Early alpha: placeholder art, missing pieces, and things that break between versions. There are no zombies yet. Working title.
Unzip it anywhere and run zombiegame.exe. Start Steam first to play with friends.
When a new version is out, the game says so on its start screen and updates itself with one button.
What changed
Newest first. Versions are numbered Alpha 0.1.x while the first village is being built; every one can be downloaded here.
The first version is on its way.
Where the game is going
First one small village gets every part of the game and is made fun for an evening with friends. Then the world grows.
Built
- The map4 × 4 km of coast, fjord, valley and mountains; real sun, moon and seasons
- Staying aliveHunger, thirst, cold, bleeding and wet clothes
- LootClothes with pockets, backpacks, searchable furniture
- Play onlineSteam, voice, your own server, updates
- MeleeKnife, hammer, axe
- Rain clothesRain jacket and trousers keep you dry
Now: one village that holds the whole game (Alpha 0.1)
- Hands and bodiesAnimated arms and bodies
- Stamina and coldCold that changes how you play
- Fire and craftingWood, campfires, torches
- The villageReal houses to search
- ZombiesThey hear you
- A baseTake over a cabin or build one
- First gunsRare and loud
- WeatherRain and snow you can see
- Death and spawnsYour things stay where you fell
After that
- SavingWorlds that keep going between sessions
- Zombies at scaleHundreds at once, and worse kinds
- Bases and powerBuilding in full, generators, lights
- The rest of the mapThe town, farms, roads, the dam
- Military and bunkersHidden places with codes to find
- 12 × 12 km and vehiclesA second city, cars and boats
The goal: find and shut down the source of the outbreak, clear the zombies zone by zone, get power, water and the radio running again, and call in the ship that ends the game.